Tuesday, November 23, 2010

Product Arrivals 11/24 – 11/30

-NEW IN STOCK-


*Board Games & Accessories*

  • Tadaaam!
  • Water Lily


*Card Games & Accessories*

  • Insidious Sevens
  • Shashawa
  • Shokoba
  • Call of Cthulu LCG Cacophony Asylum Pack
  • Civilization
  • Warhammer LCG Fourth Waystone Battle Pack


*CCG/TCG & Accessories*

  • Yu-Gi-Oh! Starstrike Blast
  • Pokemon Pocket Album
  • Nesting Dragon Deck Vault
  • Magic: The Gathering Premium Deck Series Fire & Lightning
  • Killer Bunnies and the Ultimate Odyssey: Burn, Baby, Burn – Elementals Expansion Deck
  • Killer Bunnies and the Ultimate Odyssey: Burn, Baby, Burn – Energy Expansion Deck
  • Killer Bunnies and the Ultimate Odyssey: Burn, Baby, Burn – Tech Expansion Deck
  • Killer Bunnies and the Ultimate Odyssey: Burn, Baby, Burn – Animals Expansion Deck
  • Killer Bunnies and the Ultimate Odyssey: Burn, Baby, Burn – Crops Expansion Deck
  • Killer Bunnies and the Ultimate Odyssey: Burn, Baby, Burn – Land Expansion Deck
  • Munchkin Go Up A Level
  • Munchkin Santa's Revenge


*Figures/Miniatures & Accessories*

  • Reeve the Pious, Holy Warrior
  • Dust Scorpions
  • Thanksgiving Mouslings
  • Dirk Goodspeed
  • Alien Overlord Boss
  • Santa Claus
  • Almah, Merchant Princess
  • Crystal Golem
  • Warhammer Fantasy Witchfate Tor, Tower of Sorcery
  • Warhammer Fantasy Dreadstone Blight
  • Warhammer 40k Dark Eldar Hellions
  • Warhammer 40k Dark Eldar Mandrakes
  • Warhammer 40k Dark Eldar Ravager


*Role-Play & Accessories*

  • D&D Beholder's Collector Set

*Mind Teasers and Puzzles*

  • Cats Collage
  • Dogs Collage
  • Pretending To Be Normal
  • Way Up North
  • O Christmas Tree
  • Batters Up


*Publications*

  • Game Trade Magazine #130
  • No Quarter Magazine #32
  • White Dwarf #371


-BACK IN STOCK-


*Board Games & Accessories*

  • Ticket To Ride Europe
  • Othello
  • Apples to Apples Party Box
  • Apples to Apples Junior
  • Blokus
  • Settlers of Catan
  • Settlers of Catan 5-6 Player Extension
  • Settlers of Catan Cities & Knights Game Expansion
  • Settlers of Catan Cities & Knights 5-6 Player Extension
  • Monopoly
  • Cluzzle
  • Wits & Wagers 2nd Edition
  • Wits & Wagers Expansion Pack
  • Wits & Wagers Family
  • Say Anything
  • Ra
  • Carcassone
  • Frag Gold Edition
  • Frag Gold Edition FTW
  • Agricola
  • Acquire


*Card Games & Accessories*

  • Small World Cursed
  • Small World Tales & Legends
  • Citadels
  • Ascension: Chronicle of The Godslayer
  • Forbidden Island
  • UNO Original
  • SKIP-BO
  • Mad Gab Picto-Gabs Game to Go
  • Bohnanza
  • Dominion Prosperity Expansion
  • SET
  • Five Crowns
  • Quiddler
  • Pit
  • Deluxe Pit
  • Flinch
  • Deluxe Rook
  • Mille Bornes Collector's Set
  • Careers Game
  • Scattergories Categories
  • Guillotine


*CCG/TCG & Accessories*

  • Assorted Dragon Shields
  • 9 Pocket Card Pages
  • Magic: The Gathering Scars of Mirrodin Boosters
  • Magic: The Gathering Deck Builders Toolkit
  • Magic: The Gathering 2011 Core Set Boosters
  • Magic: The Gathering Zendikar Boosters


*Figures/Miniatures & Accessories*

  • Zap A Gap Glue and Gel
  • Warmachine Forces: Cygnar
  • Warmachine Cygnar Battlegroup
  • Warmachine Cryx Battlegroup
  • Warmachine Herne & Jonne
  • Warmachine Hammerfall Shield Gun Corp
  • Hordes Forces: Legion of Everblight
  • Hordes Forces: Circle Oroboros
  • Hordes Trollbloods Fennblade Officer & Drummer
  • Hordes Circle Oroboros Cassius Oathkeeper & Wurmwood
  • Hordes Trollbloods Mk II Token Set
  • Hordes Circle Oroboros Mk II Token Set
  • Hordes Legion of Everblight Mk II Token Set
  • Hordes Skorne Mk II Token Set
  • Hordes Minions Mk II Token Set
  • Heroscape D&D Assortment 3 Moltenclaw
  • Assorted Citadel Paints
  • Citadel Modelling Files


*Role-Play & Accessories*

  • D&D Beholder Collector's Set
  • Warhammer 40k Rogue Trader RPG
  • Castle Crusades Players Handbook
  • Gamemastery Flip Mat: Basic
  • Savage Worlds Explorer's Edition
  • Savage Worlds Necessary Evil Explorer's Edition


*Dice & Accesiories*

  • Crystal Counters "Magical Pack"
  • Assorted Polyhedral Dice

*****After Thanksgiving SALE Weekend*****

*****Black Friday Sale*****

11/26 ONLY: BOGO Blowout! Buy 1 get 1 at 50% off anything in the store!

· Buy any item at Regular retail price and get a second item of equal or lesser value at 50% off, Items maybe special ordered but cannot be combined with any other discount offer.



*****After Thanksgiving Sale*****

11/27-11/28: BOGO! Buy 1 get 1 at 30% off anything in the store

· Buy any item at Regular retail price and get a second item of equal or lesser value at 30% off, Items maybe special ordered but cannot be combined with any other discount offer.

Monday, November 22, 2010

Games Workshop 40K & Fantasy 2-Day Campaigns!

Warhammer Fantasy 2-Day Campaign: Stomping Grounds 12/6 & 12/13, $2 Registration Fee (Prizes)


  • Players will sign up for either Destruction or Order, and any neutral armies can select which side they want to fight for
  • Day 1 will follow the rules for the linked battles on page 439-441 in the Warhammer Rulebook, with Destruction playing the Skaven scenario and order playing the Empire scenario
  • Day 2 will be an as yet undetermined third scenario based on the results of day 1 (I'll think up two sample scenarios to apply to each result.)
  • Wins are worth three points, draws are worth 2, losses are worth 1
  • The side with the most Points at the end is the winner. Also, the player that accumulated the most kill points will receive the Master of Slaughter award.
  • Each side will have a Best Sportsman award, and there will be a Best Paint Job Award.


Warhammer 40K Planetstrike 2-Day Campaign 12/6 & 12/13, $2 Registration Fee (Prizes)

  • Each Player will decide whether they want to be the Attacker or Defender when they sign up, and in the case of an unbalanced number, we will make accommodations.
  • Players will play a different scenario depending on who wins each scenario. Defenders will stay at the same table for all three games to keep the defensive set-up the same, but attackers will rotate every match.
  • Each battlefield will have two bastions as objectives, so both players will receive 2 points to spend on stratagems.
  • Winners will be determined by Kill Points in the case of a tie. The player that accumulates the most overall kill points over the course of the two days will receive the Mass Carnage award.
  • Players go through three games, and will be paired according to Campaign points in a Swiss Format. Wins are worth three Campaign points, Draws are worth two, and losses are worth one.
  • At the end of the second day, the side with the most overall campaign points (Attacker or Defender) will be declared the winner.
  • There will also be a Best Sportsman award for both the Attackers and Defenders, as well as Best Paint Job.
    • Scenario 1: Planetfall
    • Scenario 2: Seek and Destroy OR Forlorn Hope
    • Scenario 3: Planetquake OR Stranglehold OR Planetfall


Monday, November 15, 2010

WH 40K Toys For Tots Charity Tournament!

TOYS FOR TOTS WARHAMMER 40,000 CHARITY TOURNAMENT

Saturday, December 4, 2010

Call All Fun & Games to RSVP your attendance to the event. You do not have to RSVP, but any walk-ins will be allowed to participate on a first-come/first-served basis after all the RSVP folks. Attendee limit is currently at 18 with the option to increase to a max of 24 players.

Check-in begins at 10:15 a.m. day of event; Games begin at 11 a.m.

Entry fee is "new in package" toy donation(s) to be given to Toys for Tots Foundation (benefiting the Raleigh Chapter http://raleigh-nc.toysfortots.org/local-coordinator-sites/lco-sites/default.asp). "Dig Deep" and give as much as you can - many children in the area wouldn't get a holiday gift if it wasn't for the U.S. Marine Corps' Toys for Tots program!

**SPECIAL OFFER FROM ALL FUN & GAMES: All Fun & Games will provide a 15% discount on any games, puzzles, etc. purchased for donation; there will also be a 10% discount for purchases for yourself. Just inform the store staff at checkout which items you are donating to receive the special discount on them.

Army lists are 1750 points

3 Rounds

2:15 time allotted per round

Random pairings in Round 1; Swiss-style pairings in Rounds 2 and 3

Missions will have primary, secondary, and tertiary objectives (with the Primary being means of determining winner and Secondary and Tertiary objectives acting as "tie breakers" if need be - see details below)

Crown "Best Overall," "Best General," and "Best Sportsman" winners

PRIZE SUPPORT WILL BE AVAILABLE. Over $100 in prize support will be offered throughout the day's event. Prizes will include Best Overall, Best General, and Best Sportsman. Other prizes will also be offered during individual rounds, and as the TO sees fit (in other words, *how* prizes other than "Best X" will be awarded is still To Be Determined).

WYSIWYG required; "Counts As" is acceptable within reason.

Painted strongly recommended, but not required.


EVENT SCHEDULE

10:15 a.m. - begin registration

11:00 a.m. to 1:15 p.m. - Round 1

1:30 to 3:45 p.m. - Round 2

3:45 to 4:30 p.m. - Food Break

4:45 to 7:00 p.m. - Round 3

7:00 p.m. and beyond - announce winners, brag, commiserate, pack-up, clean-up, etc.

Missions

Deployment Primary Secondary Tertiary

Dawn of War Seize Ground (Mod.) Terrain Features VPs

Pitched Battle Annihilation Recon VPs

Spearhead Capture & Control (Mod.) Table Quarters VPs

Primary. Determines the winner of the game. If someone wins on the Primary Objective, you can stop here; otherwise, refer to Secondary.

Secondary. First tie-breaker. If the primary objective is tied, utilize the Secondary Objective to determine a winner. If the primary objective is tied and the secondary objective produces a winner, you can stop here; otherwise, refer to Tertiary.

Tertiary. Second tie-breaker. If the primary AND secondary objectives are tied, utilize the Tertiary Objective to determine a winner. Since the Tertiary Objective is Victory Points for all missions, simply calculate VPs (pg. 108 of rulebook) and any player with even 0.5 more VPs than opponent wins.

Mission Objectives

Modified Seize Ground

5 objectives – 1 @ center of each quarter (total of 4) and 1 @ center of table

§ Each scattered 1d6+3” prior to roll-off to see who goes first; use little arrow on “hit” but halve distance (rounded up)

Only Scoring Units may claim objectives; any unit may contest

Player with most objectives wins this mission objective

Modified Capture & Control

3 objectives – 1 @ center of each players’ deployment zones (total of 2) and 1 @ center of table

§ Two Deployment Zone objectives scattered 1d6+3” after roll-off to see who goes first, but prior to deployment of any units; use little arrow on “hit” but halve distance (rounded up)

Only Scoring Units may claim objectives; any unit may contest

Player with most objectives wins this mission objective

Annihilation

As per pg. 91 of 40kv5

Table Quarters

Person w/ most Scoring Units in a quarter claims it; unit must be completely in quarter to count

Any units except dedicated transports count for this purpose

Player with most quarters wins this mission objective

Recon

Player w/ most Scoring Units completely within opponent’s deployment zone wins this mission objective

Terrain Features

Person with most VPs in an area terrain feature (which is defined as any terrain feature that is demarcated by a base and is not impassible) claims the terrain feature

Player to claim the most terrain features wins this mission objective

Victory Points

As per pg. 108 of 40kv5 (except player wins this condition if 0.5 VPs higher than opponent’s total)

Mission Special Rules (all missions)

Reserves, Deep Strike, Infiltrators, Scouts, Outflank, Seize the Initiative.

Wednesday, November 10, 2010

Track Out Game Camp Schedule

All Fun & Games Camp

Track 1 – December 6 through December 10, 2010

– December 20 through December 22, 2010

Track 4 - January 17 through January 21, 2010


 

Where: All Fun & Games retail store – 958 US 64 W, Apex


Lake Pine (Kroger) Plaza, corner of Lake Pine & US 64


 

Phone: 919-468-1818 / 919-468-6322


 

Website: www.allfunngames.com/camp.html

Email: afng@allfunngames.com

FEES

Full day week session: $100 & Full week ½ day session: $55

Per day: $25/per & ½ day: $15

No lunch provided; drinks and snacks available for purchase

General Schedule Overview

8am – 9am: Drop Off ------ Free Play

9am – Noon: Morning activities

Noon – 1pm: LUNCH

1pm – 4pm: Afternoon activities

4pm – 5pm: Pick Up ----- Free Play

5pm – 6pm: Late Pick Up (extra fee)

Camp Counselors:

Chris Killmeyer & Vivian Hua

For information on our Game Camp Activities visit: www.allfunngames.com/camp.html to learn more about the camp. Thank you.

Lunch: Bring your own lunch. We will have the campers eat their lunches and let them relax and unwind. A refrigerator is available if needed. Pick-up and/or Drop-off for 1/2 day Students will be during this time.